A downloadable game

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ANYWAR is a miniature-agnostic, setting-agnostic, single or multiplayer miniature skirmish game for 15mm-28mm scale miniatures, meant primarily for narrative and scenario-based play. The game allows you to play practically any skirmish-level scenario you can imagine using any miniatures available to you - with friends or alone, and even using only one miniature per player!


Star marines versus alien swarms on a space derelict? 

A clash between an alliance and a horde in a world where war is the most important craft? 

A lone monster hunter facing off against a group of otherworldly wraiths?

Space wizards with laser swords leading troops in a war for the stars?

An adventuring party crawling through a dungeon and facing off against the final boss?

A clash of patrols in any historical conflict?

A gang of cyber punks breaking into a corporate building to hack a mainframe?

Cops vs. robbers, special forces vs. insurgents, survivors vs. zombies?

You name it, this game can do it!


Features:

• A simple, yet engaging combat system using opposed polyhedral die rolls that allows for tactically deep gameplay with as few mechanics as possible;

• Play out skirmishes of any size! While meant primarily for small warbands of 5-9 miniatures, the game allows for larger skirmishes, and even one-model warbands to be played! Play out epic final hero vs. villain one-on-one fights, 

• The main strength of this system - a robust model profile creation system allowing you to represent practically any model you may have available:

  • Represent the model’s Power Level with a single polyhedral die type, from a d4 for Critters to a d12 for Aces, determining their strength, durability, and number of Abilities they may have;
  • 16 Classes to define the nature of your models, each with special traits;
  • 23 Equipment categories, including 7 Melee Weapon types, 10 Ranged Weapon types, 2 Armor types, 2 Shield types, and 2 Mount types, all mechanically significant;
  • A whopping 83 Abilities, both Active and Passive, with which to flesh out the capabilities of your models.

• A multi-phase turn system, where all models of a certain Power Level act before moving to the next phase and lower Power Level models;

• A warband-wide Energy Pool mechanic used for Abilities as well as making special attacks to Stun or Shove opposing models, shifting focus from individual model resource tracking towards playing out cinematic moments;

• Rules for chaining games through Campaign Play, replacing destroyed models and upgrading them between battles;

• Rules for Solo Play with randomized enemy warband behavior, 11 different AI Types, rules for Stealth Missions, and rules for facing off against an unknown enemy force composition through the use of Threat Markers!


The games that inspired this one: Sword Weirdos/Space Weirdos, Fistful of Lead, Ravenfeast, Rangers of Shadow Deep, Song of Blades and Heroes, Planet 28, and many more! Special thanks to the creators of these games!

Purchase

Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

Anywar v1.0.pdf 494 kB

Exclusive content

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Community Copies

One Community Copy added for each purchase!

I will also be adding free Community Copies periodically.

Development log

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